In this post, I’m going to walk you through building a character with the socrerer class for your Dungeons & Dragons game. Fun fact, the “wizards” of the Harry Potter world are actually sorcerer’s because they derive their magic from their ancestors, not from study or connection with a deity. Ancestral magic is how you get a sorcerer!
First, we will go over proficiencies and starter equipment.
(Images in this post are owned by Wizards of the Coast, LLC)
First, Choose TWO Skills You Want Your Character to be Proficient in:
Remember that your proficiencies are like extra points in a set area. It simply boosts your variety of skills a bit.
Then, Understand Your Pre-Determined Proficiencies.
It might help you choose the most effective starter gear to know that, as a sorcerer, you’re automatically proficient in the following:
- Light crossbows
Now, You Can Choose Your Starter Equipment!
By now you’ve finished marking down your proficiencies on your character sheet. Now it’s time to get your complimentary starter equipment ready.
A Light Crossbow & 20 Bolts
One Simple Weapon
+ Simple weapons include clubs, daggers, great-clubs, hand-axes, javelins, light hammers, maces, quarter staffs, sickles, spears, light crossbows, darts, short-bows, and slings. Personally I would choose a wooden shield for the extra safety.
A Component Pouch
Any Arcane Focus
A Dungeoneer's Pack
An Explorer's Pack
You Also Get: Two Daggers!
An explorer’s pack holds the following: a backpack, 50 feet of hemp rope, 10 torches, 10 days of rations, a tinderbox, a mess kit, a bedroll, and a waterskin. If you’re into meta-gaming, you can use this printable backpack page to keep track of your items as well as their size and weight.